.DAE

DAE File

COLLADA Digital Asset Exchange
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A DAE file is a COLLADA 3D model stored as plain-text XML. Open it free in Blender on any platform, or on a Mac with Preview. For web and AR use, convert it to glTF/GLB.

Developer: Khronos Group (originally Sony Computer Entertainment) Category: 3D Image Files Open standard MIME: model/vnd.collada+xml
OPENS ON Windows macOS Linux Web
Related: .DCM · .STEP · .SKP · .STP

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Last reviewed Sep 1, 2026

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What is the DAE file format?

The .dae file extension is used for Digital Asset Exchange files. A .dae file can store various types of objects, including images, textures, animations, and 3D models. .dae files are used by various graphics software tools for exchanging digital data between applications.

The .dae format is based on the open XML format COLLADA (which stands for COLLAborative Design Activity). The COLLADA standard was originally developed by Sony Computer Entertainment and is now managed by technology consortium Khronos Group. Because .dae is plain-text XML, files start with a <?xml declaration followed by a root <COLLADA> element identifying the schema version. The COLLADA format can encode visual scenes including geometry, shaders, effects, physics, animations, cinematics, and multiple representations of a single asset.

Many pipelines now favor .gltf or .glb for real-time use, but .dae remains a preferred interchange format when full scene fidelity - including physics and kinematics - must be preserved between tools such as Blender, Maya, or alongside .skp exports.

Security & safety

RISK: LOW

A DAE file is plain-text XML data - it has no executable code and is safe to open in a viewer. The practical (non-malware) cautions: a .dae references external texture image files, so a model can arrive looking grey/untextured if those images weren't included; and exporting to mesh formats (OBJ/STL) or simple formats can drop animation, rigging or materials. Only the usual advice applies - get models from sources you trust.

Format details

in a nutshell
FULL NAMECOLLADA Digital Asset Exchange
DEVELOPERKhronos Group (originally Sony Computer Entertainment)since 2004 (COLLADA 1.0); maintained by Khronos since 2006; COLLADA 1.5 in 2008
MIME TYPEmodel/vnd.collada+xml
TYPEXML-based 3D scene/model interchange (plain text)
STANDARDOpen · royalty-free

Programs that open DAE files

Windows3 apps
Blender Open-source File > Import > Collada (.dae) to view and fully edit the model. The best free option.
SketchUp Freemium Import the .dae (File > Import); COLLADA is SketchUp's standard interchange format.
Autodesk FBX Review / 3D viewers Free Open the .dae to quickly view/rotate the model without a full 3D suite.
macOS2 apps
Blender Open-source File > Import > Collada (.dae) to view and edit; runs natively on macOS.
Preview / Quick Look Built-in Double-click or press Space on the .dae; macOS renders COLLADA models natively for quick viewing.
Linux2 apps
Blender Open-source File > Import > Collada (.dae); the standard free 3D tool on Linux.
GLC_Player Open-source Open the .dae to view/inspect the 3D model (older but free; source on GitHub).
Web2 apps
Online 3D Viewer (3dviewer.net) Free Drag the .dae into the browser to view, rotate and inspect - no install. Open source.
Autodesk Viewer Free Upload the .dae to view in the browser and share a link.

Technical details

deep spec
MIME typemodel/vnd.collada+xml
File encodingPlain-text UTF-8 XML - no binary sections; can be opened and inspected in any text editor
XML namespaceThe <COLLADA> root element carries an xmlns attribute with a collada.org schema URI, which identifies the file as COLLADA rather than generic XML
Scene data typesGeometry, materials, shaders, effects, textures, lights, cameras, animations, physics, and kinematics - all storable in one file
Geometry typesTriangle and polygon meshes, splines, NURBS surfaces, morph targets (blend shapes), and skinned meshes
Animation supportKeyframe and skeletal (skin/joint) animation with full rig hierarchy and skin-weight data
Physics supportRigid-body dynamics, joints, and constraints stored in a dedicated physics library inside the file
Texture referencesExternal image files via relative URI by default; images can also be embedded as base64 inside <image> elements
Coordinate systemRight-handed coordinate space; each file declares its up-axis and measurement units in the <asset> element
Shader/FX supportInline GLSL, CG, and HLSL shader code embedded via <profile_GLSL>, <profile_CG>, and <profile_HLSL> inside <effect> elements
Level-of-detail (LOD)Multiple LOD representations of a single asset can be grouped under a parent <node> within the scene graph
File verbosityConsiderably larger than binary 3D formats; vertex coordinates and matrices are stored as decimal text, making .dae files frequently compressed externally into .zae (COLLADA + ZIP)
Scene graph structureHierarchical node tree inside <visual_scene>; each <node> can reference geometry, lights, cameras, or child nodes
Released2004 (COLLADA 1.0); maintained by Khronos since 2006; COLLADA 1.5 in 2008
Open standardYes · royalty-free
Specificationwww.khronos.org

DAE conversions

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Frequently asked questions

How do I open a DAE file for free?
Use Blender (Windows/Mac/Linux) - File > Import > Collada - to view and edit it. On a Mac you can just press Space (Quick Look) or open it in Preview. Online, drag it into 3dviewer.net. No paid software needed.
What program opens a COLLADA / .dae file?
Blender and SketchUp both handle COLLADA directly; macOS Preview/Quick Look renders it; online 3D viewers open it in a browser. It's an interchange format, so most 3D apps import it.
What's the difference between DAE and glTF/GLB?
Both are Khronos 3D formats. DAE (COLLADA) is the older, verbose XML interchange format; glTF/GLB is the newer, compact, web/AR-optimized successor. For modern web and AR, convert DAE to glTF/GLB.
Why does my DAE model show up grey/without textures?
COLLADA stores texture references, not the images themselves. If the .dae arrived without its texture files (or paths broke), the model loads untextured. Get the accompanying image files, or re-link the textures in your 3D app.
How do I convert a DAE to OBJ or FBX?
Import the .dae into Blender, then File > Export and choose Wavefront (.obj) or FBX (.fbx). FBX keeps materials/animation; OBJ is geometry only. Both are free in Blender.
Can I open a DAE in Photoshop?
Not anymore - Photoshop's 3D features (which once imported COLLADA) were deprecated and removed. Use Blender, SketchUp, or an online 3D viewer instead.

References

1Khronos Group - COLLADA overviewwww.khronos.org
2Khronos - glTF (the modern successor)www.khronos.org

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