.I3D

I3D File

GIANTS Engine 3D Scene File
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An .i3d file is a 3D scene file for GIANTS Engine, the engine behind the Farming Simulator series. Open it with the free GIANTS Editor or with Blender using the GIANTS Blender Plugin. The file is plain XML and carries no executable code, so it is safe to inspect in a text editor.

Developer: GIANTS Software GmbH Category: 3D Image Files MIME: application/xml
OPENS ON Windows macOS Linux
Related: .DCM · .STEP · .SKP · .STP

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Last reviewed Jul 23, 2026

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What is the I3D file format?

.i3d is a file format used for storing 3D scene data for games built on the GIANTS Engine. Despite appearing in older databases as a Houdini 3D texture format, .i3d is the native scene descriptor developed by GIANTS Software GmbH - best known from the Farming Simulator series.

Each .i3d file is a plain XML text document, UTF-8 encoded, with <i3d> as the root element. It organises the scene into up to seven sections: Files (texture and shader references), Materials, Shapes (geometry references), Dynamics, Scene (transform hierarchy), Animation, and UserAttributes. Actual mesh geometry is not embedded in the .i3d file itself - it is stored in a companion .i3d.shapes binary file. External textures are typically in DDS format and referenced by path.

The format has been in use since approximately 2008 and continues to evolve with the engine. GIANTS Software provides official exporter plugins for Blender and Maya via their Developer Network (GDN), enabling modders and third-party studios to create content for GIANTS Engine titles. The .i3d format is exclusive to the GIANTS Engine ecosystem and is not supported by general-purpose 3D authoring tools without these plugins. GIANTS Editor and the Blender plugin are available for Windows, macOS, and Linux.

Security & safety

RISK: LOW

Plain XML text file; inspect in any text editor before opening in GIANTS Editor. No executable code.

Format details

in a nutshell
FULL NAMEGIANTS Engine 3D Scene Fileaka I3D file, GIANTS 3D model
DEVELOPERGIANTS Software GmbHsince circa 2008 (Farming Simulator series)
MIME TYPEapplication/xml
TYPEXML-based 3D scene description (text)
This extension is also used by…
  • Houdini Image 3D (i3d) - Side Effects Software uses .i3d for a proprietary volumetric texture/simulation data format in Houdini; entirely unrelated to GIANTS Engine.
  • HAS-Motion Inspect3D Workspace - HAS-Motion uses .i3d for motion capture workspace files in their Inspect3D software.

Programs that open I3D files

Windows2 apps
GIANTS Editor Free File → Open, select the .i3d file. Free download from GIANTS Developer Network.
Blender (with GIANTS Blender Plugin) Open-source Install the GIANTS Blender Plugin from GDN, then File → Import → GIANTS I3D.
macOS2 apps
GIANTS Editor Free File → Open, select the .i3d file.
Blender (with GIANTS Blender Plugin) Open-source Install GIANTS Blender Plugin, then File → Import → GIANTS I3D.
Linux1 app
GIANTS Editor Free Available for Linux via GDN downloads.

Technical details

deep spec
File typeXML-based 3D scene descriptor (plain text)
MIME typeapplication/xml
EncodingUTF-8 plain text
Root XML element<i3d>
Scene sectionsUp to 7: Files, Materials, Shapes, Dynamics, Scene, Animation, UserAttributes
Geometry storageExternal companion .i3d.shapes binary file - mesh data is not embedded in the XML
Texture formatExternal DDS files referenced by relative path within the scene XML
Typical file size5 KB - 5 MB for the XML scene file; companion .i3d.shapes is typically larger
Engine compatibilityGIANTS Engine (all generations); schema versioned per engine release - current generation powers Farming Simulator 25
Modding toolsOfficial Blender and Maya exporter plugins distributed via GIANTS Developer Network (GDN)
Platform supportWindows, macOS, Linux (via GIANTS Editor and Blender plugin)
Schema documentationGIANTS Developer Network (GDN); schema evolves with each major engine version
Releasedcirca 2008 (Farming Simulator series)
Latest versionI3D schema as of GIANTS Engine 9/10 (Farming Simulator 25, 2024)
Specificationgdn.giants-software.com

I3D conversions

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Frequently asked questions

What program opens .i3d files?
GIANTS Editor (free, official) is the primary tool. Blender with the GIANTS Blender Plugin also works for importing/exporting.
Is an .i3d file from Houdini or Farming Simulator?
Farming Simulator (GIANTS Engine). Houdini has an unrelated .i3d format for volumetric simulation - old databases confuse the two.
Why does my .i3d file look empty or broken in GIANTS Editor?
The scene XML references external files: geometry is in a companion .i3d.shapes binary and textures are separate DDS files. All must be in the correct relative paths.
Can I convert .i3d to FBX or OBJ?
Yes - use GIANTS Editor (File → Export) or Blender with the GIANTS Blender Plugin.
Can I edit an .i3d file in a text editor?
Yes, it is plain XML. However, changes to geometry references may break the link to the .i3d.shapes binary.

References

1GIANTS Developer Network - I3D Format Documentationgdn.giants-software.com
2GIANTS Developer Network - Downloads (Editor, Blender Plugin)gdn.giants-software.com

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