.SAV

SAV File

Saved Game File
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A SAV file is a saved game written by one specific game or emulator. There is no universal viewer - copy the file into that game's save folder and load it from the in-game menu. Downloaded SAV files can corrupt your profile or cause a ban in online games, so back up your own save first.

Developer: No single owner - each game defines its own .sav format Category: Game Files MIME: application/octet-stream
OPENS ON Windows macOS Linux
Related: .OBB · .PAK · .ROFL · .PACKAGE

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Last reviewed Jun 19, 2026

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What is the SAV file format?

The .sav file format is used to store computer game progress data. This type of file contains information regarding the state of the game, such as in-game progress, configuration settings, and best results. A .sav file enables the user to resume a game from a save point.

Each .sav file stores data specific to a single game, and the file structure and content can vary significantly between different titles despite sharing the same extension. Because of this, each game can only open a .sav file it created - .sav files are not cross-compatible with other game titles.

Beyond standalone games, .sav is also widely used by console emulators. Applications such as Dolphin Emulator (GameCube/Wii), mGBA and no$gba (Game Boy Advance) store cartridge SRAM dumps as .sav files. In this context the file content mirrors the save-memory layout of the original hardware chip, meaning a .sav produced by one emulator may not load correctly in another.

There is no universal file signature or header - because every game defines its own internal layout, .sav files cannot be reliably identified by magic bytes alone. The MIME type defaults to application/octet-stream. Related extensions used for game saves include .srm, .dat, .state, and .save.

Security & safety

RISK: MEDIUM

Opening a save in its own game/emulator is safe. The real risks are with DOWNLOADED game saves: a 'modded' or '100% complete' .sav from a random site can be crafted to corrupt your profile, trigger bans in online games, or (rarely, via malformed data) exploit the game - back up your own save first and only use saves from trusted communities. Editing a save with a save editor can also corrupt it; keep a copy.

Format details

in a nutshell
FULL NAMESaved Game File
DEVELOPERNo single owner - each game defines its own .sav formatsince Decades old; no common origin - each title/emulator adopted .sav independently
CATEGORYGame Files
MIME TYPEapplication/octet-stream
TYPEPer-game binary (occasionally text) save state - no common schema
This extension is also used by…
  • SPSS / PSPP Statistics Data File - IBM SPSS (and the free PSPP) save datasets as a binary .sav that begins with the text marker '$FL2'; opened in SPSS/PSPP/R/Python, unrelated to game saves.

Programs that open SAV files

Windows3 apps
The game / emulator that created it Varies Copy the .sav into that game's save folder (often in Documents, AppData, or Steam userdata) and Load from the in-game menu. There is no universal viewer.
Dolphin Emulator Open-source GameCube/Wii saves only: import the .sav via the memory-card / save manager. Not a general .sav opener.
no$gba / mGBA (emulators) Open-source GBA/DS cartridge saves only: place the .sav next to the ROM so the emulator loads the in-game save.
macOS1 app
The game / emulator that created it Varies Place the .sav in the title's save location (often ~/Library/Application Support/...) and load it in-game.
Linux1 app
The game / emulator that created it Varies Copy the .sav into the game's save directory (often under ~/.local/share or the Proton/Steam compatdata path) and load it in-game.

Technical details

deep spec
Format typePer-game save state - binary in most cases, occasionally plain text or XML
DeveloperNo single developer - format is defined independently by each game or emulator
MIME typeapplication/octet-stream
File signatureNone universal - each game uses its own internal layout; no standard magic bytes exist
EncodingRaw binary memory dump (most common); some titles use JSON, XML, or proprietary text
File sizeTypically 1 KB - a few MB; cartridge SRAM saves are often exactly 32 KB or 64 KB
CompressionVaries - some games compress save data internally; many write raw uncompressed data
EncryptionSome commercial titles encrypt save files to prevent tampering or cheating
Integrity checkMany games embed a CRC-16, CRC-32, or proprietary checksum to detect save corruption
Cross-compatibilityTitle-specific - a .sav from one game cannot be opened by a different game
Emulator useStores cartridge SRAM/EEPROM/Flash dumps for GBA, GBC, SNES, NDS, and PS1 emulators
EndiannessHardware-dependent - GBA saves are little-endian; GameCube/Wii saves are big-endian
Typical contentsPlayer position, inventory, progress flags, unlocks, high scores, and game settings
Platform scopePC games and console emulators (GBA, GameCube, Wii, NDS, SNES, PlayStation)
Related extensions.srm, .dat, .state, .save, .ss0
ReleasedDecades old; no common origin - each title/emulator adopted .sav independently

SAV conversions

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Frequently asked questions

How do I open a .sav file?
A game save opens only inside the game (or emulator) that created it - put the .sav in that game's save folder and load it from the in-game menu. There is no universal .sav viewer.
Why does my .sav file look like random characters in Notepad?
Because most game saves are binary, written for one specific program. A text editor can't display them. Open it with the game or emulator that made it.
How do I move a game save to another computer?
Copy the .sav from the game's save folder (Documents, AppData, or Steam userdata) to the same folder on the other PC. Cloud saves (Steam/console) may sync automatically. Saves are usually tied to the same game version and platform.
Can I convert a .sav save to work in a different game?
No. Game saves are specific to the exact title (often the version and platform too); there's no converter to make one game's save load in another.
Is it safe to download .sav game saves from the internet?
Be careful. A downloaded save can corrupt your profile or, in online games, risk a ban for unexpected values. Back up your own save first and use only reputable community sources.
How do I edit a value in my game save?
Only with a save editor made for that specific game (community tools exist for some titles). Always keep a backup of the original .sav first, since edits can corrupt it.

References

1Dolphin Emulator - save data handlingdolphin-emu.org
2mGBA - Game Boy Advance emulator (cartridge .sav)mgba.io

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