.MB

MB File

Autodesk Maya Binary Scene
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An MB file is an Autodesk Maya Binary scene containing 3D models, materials, rigs, lights, cameras and animation. It opens properly only in Autodesk Maya. No free viewer reads it faithfully, so to use the 3D data in Blender or another app you need Maya (a free trial is available) to export FBX, OBJ or Alembic first.

Developer: Autodesk (originally Alias|Wavefront) Category: 3D Image Files MIME: application/octet-stream
OPENS ON Windows macOS Linux
Related: .DCM · .STEP · .SKP · .STP

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Last reviewed Sep 10, 2026

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What is the MB file format?

.mb files store 3D graphics data created by Maya software, developed by Autodesk. .mb is a binary file, in contrast to the similar .MA format, which stores data in plain text. Besides geometry, .mb files also contain data such as lighting settings, object textures, and animations. The format runs on Windows, macOS, and Linux.

Maya supports two types of scene persistence: ASCII (.ma format), where the whole project is saved in a text format, and binary (.mb format). The binary mode is the default save format. Binary files are smaller than ASCII text files and load faster, making them preferred in production pipelines. The underlying data remains the same regardless of the format used; .ma files also allow users to inspect and modify the file in a text editor.

Internally, .mb is built on an IFF-based chunked container. Files begin with FOR4 (32-bit) or, since Maya 2014, FOR8 (64-bit) to support scenes exceeding 2 GB. Related interchange formats include .FBX, .ABC, and .USD, though none replace .mb in a Maya-native pipeline.

Security & safety

RISK: LOW

A .mb is scene data, not a program, so it can't run by itself. The realistic risk is via Maya scenes that embed scripts: Maya can store MEL/Python in scriptNodes and 'onload' triggers, and malicious scenes have historically spread Maya-targeting malware (e.g. the 'CgAbBlanket'/ vaccine incidents). Open untrusted .mb files with script execution disabled and keep Maya's security/vaccine tools current; the binary form also makes such payloads harder to spot than in text .ma.

Format details

in a nutshell
FULL NAMEAutodesk Maya Binary Sceneaka Maya Binary file, Maya scene (binary)
DEVELOPERAutodesk (originally Alias|Wavefront)since 1998 (Maya 1.0)
MIME TYPEapplication/octet-stream
TYPEBinary 3D scene file (IFF-based chunked container)
This extension is also used by…
  • MapBasic compiled program (MapInfo) - Compiled MapBasic application for MapInfo Professional - unrelated to 3D scenes.
  • Multimedia Builder project - Project file for the old Multimedia Builder authoring tool; legacy and unrelated.
  • Database / mailbox backup files - Some apps use .mb for generic database or mailbox data; niche and unrelated.
MAGIC BYTES · FILE SIGNATURE
OFFSET
00010203
HEX
464F5234
ASCII
FOR4
Maya Binary is based on EA's Interchange File Format (IFF). 32-bit files begin with "FOR4" (46 4F 52 34); the 64-bit variant introduced in Maya 2014 begins with "FOR8" (46 4F 52 38). Chunk type ids and lengths use Maya's 4-/8-byte-aligned IFF variant.

Programs that open MB files

Windows1 app
Autodesk Maya Paid File > Open Scene and select the .mb. The only app that opens binary scenes faithfully; free 30-day trial and student licences exist.
macOS1 app
Autodesk Maya Paid File > Open Scene and pick the .mb (macOS build available). Free trial/student licence to open it once.
Linux1 app
Autodesk Maya Paid Open the .mb in Maya for Linux (the studio/VFX standard platform). Then export to FBX/Alembic if needed.

Technical details

deep spec
Container formatIFF FORM/LIST chunk hierarchy - FOR4 group chunks for 32-bit files, FOR8 for 64-bit large-scene files
Magic bytes`FOR4` (46 4F 52 34) at byte offset 0 for standard files; `FOR8` (46 4F 52 38) for the 64-bit variant
EncodingBinary - not human-readable or editable in a text editor
Byte orderBig-endian, following IFF convention
CompressionNone - geometry, animation curves and attribute data are stored uncompressed within chunks
MIME type`application/octet-stream`; also recognized as `application/x-maya-binary`
Typical file size1 MB to several GB depending on scene geometry, texture references and cached animation
Platform supportWindows, macOS, Linux
32-bit file size limit~2 GB (FOR4 FORM variant - chunk lengths stored as 4-byte values)
64-bit large-scene variantFOR8 FORM - lifts the 2 GB cap by storing chunk lengths as 8-byte values; introduced in Maya 2014
Internal data modelMaya dependency graph encoded as a hierarchy of typed nodes, attributes, connections and animation curves
Default save formatYes - Maya saves scenes as `.mb` by default rather than the ASCII `.ma` format
Text-format counterpart`.ma` (Maya ASCII) encodes the same scene data as human-readable MEL-like text; `.mb` is more compact and loads faster
Released1998 (Maya 1.0)
Latest versionFOR8 64-bit variant since Maya 2014 (for scenes over 2 GB)
Specificationhelp.autodesk.com

MB conversions

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Frequently asked questions

What is a .mb file?
An Autodesk Maya Binary scene - a 3D project (models, materials, rigs, lights, animation) saved in Maya's compact binary format. It opens properly only in Maya.
How do I open a .mb file without Maya?
You essentially can't open it faithfully without Maya - no free viewer reads .mb directly. Ask the sender to export FBX/OBJ/Alembic/USD, or use Maya's free trial/student licence to open it and export.
Can Blender open a .mb file?
Not directly - Blender has no Maya Binary importer. You need Maya to export the scene to FBX, OBJ, Alembic or USD, which Blender can then import.
What's the difference between .mb and .ma?
Both are native Maya scenes with the same content. .mb is binary (smaller, faster to load, not human-readable); .ma is ASCII text (larger, readable, easier for version control).
Why won't my .mb file open in Maya?
Usually it was saved in a newer Maya version than yours (open in that version or newer), or it references a plugin/node you don't have installed. Re-save as .ma in the originating version to inspect what it needs.
How do I convert a .mb to FBX or OBJ?
Open it in Maya, then File > Export All and choose FBX (keeps rig/animation) or OBJ (geometry only). There's no reliable converter outside Maya.

References

1Just Solve the File Format Problem - Maya scenefileformats.archiveteam.org
2Autodesk - Maya product pagewww.autodesk.com

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