.CRY

CRY File

CryEngine Level File
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A CRY file is a CryEngine game level file containing terrain, objects, entities, lighting and environment data for a game world built with Crytek's CryEngine. To open one, use the CryEngine Sandbox Editor (free at cryengine.com) with the same engine version that created the file. Note that some ransomware appends .cry to encrypted files - if non-game files on your system have acquired the extension, check nomoreransom.org.

Developer: Crytek Category: Game Files MIME: application/octet-stream
OPENS ON Windows
Related: .OBB · .PAK · .ROFL · .PACKAGE

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Last reviewed Jul 28, 2026

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What is the CRY file format?

Files with the .cry extension store maps and levels for CryEngine, the game engine developed by Crytek. .cry is a proprietary binary format and serves as a container for game levels and maps. CryEngine is best known for powering demanding first-person shooter games, and each .cry file holds all the data needed to render a single level.

What data do .cry files hold?

CRY level files store the complete information required to render a game map or level, including:

  • terrain heightmap and textures,
  • structures and buildings,
  • game mission objectives and trigger volumes,
  • entity and respawn points,
  • vegetation layers and water bodies,
  • lighting and environment settings.

The Far Cry series used a modified version of CryEngine 1, the engine's debut release. CryEngine has evolved through many major versions since - CryEngine 2 powered Crysis (2007), and subsequent releases carried the engine into the current era.

Creating and using .cry files

.cry files can be used to create custom game maps with CryEngine's Sandbox Editor. When saving over an existing .cry file, the editor automatically creates a backup copy saved as .bak (or .bak2 if a .bak already exists). Games running on CryEngine access .cry level files automatically during gameplay. For distribution, shipped game levels are typically packed into .pak archives rather than distributed as standalone files. Manually editing .cry files in a hex editor is not recommended due to the format's binary complexity and performance implications.

As of CryEngine 5.6 (2019), the monolithic .cry level file was replaced by a folder-based .level format for new projects.

Security & safety

RISK: MEDIUM

Legitimate CRY files from CryEngine SDK are game data and pose no direct execution risk. However, some ransomware families (notably the CryptXXX variant) append .cry to encrypted victim files. If you received a .cry file unexpectedly on a non-game-development machine and your files appear corrupted, it may be a ransomware encryption marker, not a CryEngine file. Scan with an antivirus tool and check No More Ransom (nomoreransom.org) for decryptors.

Format details

in a nutshell
FULL NAMECryEngine Level Fileaka CRY level file, CryENGINE map file
DEVELOPERCryteksince 2004 (CryEngine, debut with Far Cry)
CATEGORYGame Files
MIME TYPEapplication/octet-stream
TYPEProprietary binary game level / map container
This extension is also used by…
  • Cry file (encrypted/corrupted file marker) - Some ransomware variants append .cry to encrypted files as a marker - unrelated to CryEngine.
  • Crysis level info file (legacy db_name) - The db labels this a 'level information file' but the .cry extension is the full level container, not a metadata file.

Programs that open CRY files

Windows1 app
CRYENGINE (Sandbox Editor) Free Download the matching CryEngine SDK version from cryengine.com; open the .cry via File > Open Level in the Sandbox Editor. Engine version must match the level's format generation.

Technical details

deep spec
Format typeProprietary binary game level container
EncodingBinary
Byte orderLittle-endian
ContainerCryEngine proprietary binary chunk format
CompressionProprietary per-section compression (zlib-based, engine-version dependent)
Typical file size10 MB - 2 GB (varies by terrain resolution and embedded assets)
Terrain heightmapPower-of-2 textures up to 4096×4096 per tile (CryEngine 2/3 era)
Stored data typesHeightmap, static mesh placements, entity spawns, lighting, vegetation, water volumes, trigger areas
Backup behaviourSaving over an existing .cry auto-creates .bak; a second save creates .bak2
Engine version rangeCryEngine 1 (Far Cry, 2004) through CryEngine 5.5; deprecated in CryEngine 5.6+
Distribution formShipped game levels are packed into .pak archives; .cry files appear in editor and modding contexts
Associated OSWindows
Successor formatFolder-based .level directory format (CryEngine 5.6+, released 2019)
Released2004 (CryEngine, debut with Far Cry)
Latest versionCryEngine 5.x (.cry levels deprecated in favour of .level folder-based format in CE 5.6+)
Specificationdocs.cryengine.com

CRY conversions

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Frequently asked questions

What is a CRY file?
A CryEngine game level file containing terrain, objects, entities and environment data for a game world. Created and edited with the CryEngine Sandbox Editor. Also - unrelated - some ransomware appends .cry to encrypted files.
How do I open a CRY file?
Use the CryEngine Sandbox Editor (free at cryengine.com). You must use the same CryEngine version that created the level, as the format changed across engine generations.
Can I convert a CRY file to another format?
Not directly. The level format is proprietary and tied to CryEngine's internal structure. Individual 3D mesh assets (CGF files) inside can be exported, but the full level has no direct export to a standard format.
My file got a .cry extension and all my files look corrupted - is it malware?
Possibly. Some ransomware appends .cry to encrypted files. If non-CryEngine files on your system have .cry extensions, you may be dealing with ransomware. Check nomoreransom.org for decryptors.
What is the difference between CRY and PAK files in CryEngine?
CRY is the raw level file you work with in the Sandbox Editor. PAK is the archive format used to pack CRY and other game assets for distribution in shipped games.

References

1CRYENGINE Documentation - Level Filesdocs.cryengine.com
2CRYENGINE - Art Asset File Typeswww.cryengine.com

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