.PS2

PS2 File

PlayStation 2 Memory Card Image
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A PS2 file is most commonly an 8 MB PlayStation 2 memory card image created by the PCSX2 emulator, storing multiple game saves in a binary format that mirrors the original Sony PS2 memory card. Open and manage it with PCSX2 or the free myMCpp tool. Watch out for a naming conflict: SharkPort used the same .ps2 extension for individual save exports, which is a different and incompatible format.

Developer: PCSX2 Team (emulator format); Sony Computer Entertainment (original PS2 memory card hardware) Category: Game Files MIME: application/octet-stream
OPENS ON Windows macOS Linux
Related: .OBB · .PAK · .ROFL · .PACKAGE

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Last reviewed Aug 25, 2026

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What is the PS2 file format?

A .ps2 file is a virtual PlayStation 2 memory card image used by the PCSX2 emulator. When PCSX2 runs PS2 games, it emulates the 8 MB Sony memory card hardware by reading and writing a .ps2 file on the host PC rather than physical hardware.

The file is exactly 8,388,608 bytes - mirroring the capacity of the original Sony 8 MB dual-EEPROM memory card. Its internal layout replicates the PS2's proprietary FAT-like filesystem: 16 KB page clusters, directory entries in BESXXXX-XXXXX format (one folder per game title), and BIGSECTOR/SUPERSECTOR structures from the official Sony specification. PCSX2 names its two default virtual cards Mcd001.ps2 and Mcd002.ps2.

Individual game saves can be extracted or imported using mymc++ (a PCSX2 project tool) or the original mymc by Ross Ridge. Supported interchange formats include MAX Drive .max, EMS Adapter .psu, SharkPort .sps, and X-Port .xps. Note that SharkPort also used .ps2 for its own save format - those files are not interchangeable with PCSX2 memory card images despite sharing the extension.

The physical PS2 memory card applied DES-based encryption and per-page ECC error correction; PCSX2 .ps2 images store decrypted logical data without physical ECC, making save data directly accessible to external tools.

Security & safety

RISK: LOW

A .ps2 memory card image is a binary data file containing game save data only. It cannot execute code on a PC. No security concerns beyond standard caution with files from untrusted sources (parser vulnerabilities in emulator software).

Format details

in a nutshell
FULL NAMEPlayStation 2 Memory Card Imageaka PS2 Memory Card file, PCSX2 memory card
DEVELOPERPCSX2 Team (emulator format); Sony Computer Entertainment (original PS2 memory card hardware)since PCSX2 emulator, circa 2003-2005 (first stable PCSX2 releases)
CATEGORYGame Files
MIME TYPEapplication/octet-stream
TYPEBinary PlayStation 2 memory card image (8 MB)
This extension is also used by…
  • Adobe PostScript Level 2 Document - Some systems associate .ps2 with PostScript Level 2 files - the text-based page description language by Adobe. Entirely unrelated to gaming; open with Ghostscript or any PostScript-capable viewer.
  • SharkPort PS2 Save File - SharkPort (GameShark peripheral) also used .ps2 for individual game save exports - a different binary format from the PCSX2 memory card image despite the same extension.

Programs that open PS2 files

Windows3 apps
PCSX2 Open-source PCSX2 creates and uses .ps2 memory card files automatically. In PCSX2: Settings > Memory Cards to configure which .ps2 files to use. The emulator reads/writes saves during gameplay.
myMCpp (PCSX2 project) Open-source Free GUI tool (C++/Qt) to browse, import and export individual game saves within a .ps2 image. Supports EMS (.psu), SharkPort (.sps), MAX Drive (.max), X-Port (.xps), Code Breaker (.cbs) formats.
mymc++ (mymcplusplus) Open-source Earlier open-source GUI save manager for .ps2 images; precursor to myMCpp.
macOS1 app
PCSX2 Open-source PCSX2 has a macOS build; memory card files work identically.
Linux2 apps
PCSX2 Open-source PCSX2 has a native Linux build; memory card handling is identical to Windows.
myMCpp (PCSX2 project) Open-source Cross-platform Qt application; same functionality as on Windows.

Technical details

deep spec
File typePlayStation 2 virtual memory card image
EncodingBinary
Byte orderLittle-endian
Fixed file size8,388,608 bytes (exactly 8 MB, mirroring the Sony PS2 memory card capacity)
Filesystem typeSony PS2 proprietary FAT-like filesystem
Cluster/page structure16 KB clusters; BIGSECTOR (8 KB) and SUPERSECTOR (512 B) structures
Maximum save slots15 game save directories (standard PS2 memory card limit)
Save directory namingBESXXXX-XXXXX format (region code + product code)
Default PCSX2 filenamesMcd001.ps2 and Mcd002.ps2
EncryptionPhysical PS2 hardware used DES-based encryption; PCSX2 images store decrypted logical data
ECCPhysical cards use per-page ECC; PCSX2 software images omit the physical ECC layer
Save interchange formatsMAX Drive .max, EMS Adapter .psu, SharkPort .sps, X-Port .xps, Code Breaker .cbs
Extension collisionSharkPort also used .ps2 for its save files - not interchangeable with PCSX2 memory card images
Associated OSWindows, Linux, macOS (PCSX2 emulator)
ReleasedPCSX2 emulator, circa 2003-2005 (first stable PCSX2 releases)
Latest versionPCSX2 2.x (2024+); memory card format has been stable since early PCSX2
Specificationwww.ps2savetools.com

PS2 conversions

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Frequently asked questions

What is a .ps2 file?
Most commonly it is a PlayStation 2 memory card image used by the PCSX2 emulator - an 8 MB binary file that stores PS2 game saves, replicating the original Sony memory card.
How do I open or manage a .ps2 memory card file?
Use PCSX2 (the emulator reads/writes it during gameplay) or myMCpp (free, open-source GUI tool at github.com/PCSX2/myMCpp) to browse and import/export individual game saves.
How do I transfer PS2 saves between a real memory card and PCSX2?
Use an EMS or SharkPort USB adapter to back up saves from your physical card to .psu or .sps files, then import them into the .ps2 image using myMCpp. Or vice versa.
Are SharkPort .ps2 files the same as PCSX2 .ps2 files?
No - SharkPort used .ps2 for individual save exports, which is a different binary format from PCSX2's full memory card image. They are not interchangeable. myMCpp can import SharkPort saves into a PCSX2 image.
Can a .ps2 file also be a PostScript document?
Technically yes - Adobe PostScript Level 2 files sometimes use .ps2. But this is rare. If you received a .ps2 file in a gaming or emulator context, it is almost certainly a PS2 memory card image.

References

1PlayStation 2 Memory Card File System (PS2 Save Tools)www.ps2savetools.com
2PCSX2 - Memory Cards documentationpcsx2.net

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