PAK PK3
File conversion

Convert PAK to PK3

QUICK ANSWER
Is it possible to convert PAK to PK3?
Yes - PAK converts to PK3.

Extract the PAK using PakExplorer or Dragon UnPACKer, arrange the files in the folder structure the target game expects, pack everything into a ZIP with 7-Zip, and rename the result from .zip to .pk3. This applies only to Quake/id-style PAK files; PAK files from Unreal Engine, Valve Source, or other engines are different formats and do not translate to PK3.

Also to PK3: WAD

On this page

Tested on macOS, Windows & Linux
Last verified Nov 2026

More free converters

HEIC, PNG, WEBP, MP3 and more - every tool here is free.

Open the toolbox

Why convert PAK to PK3?

Quake I and Quake II used the PAK format. Quake III Arena and idTech 3 engine games switched to PK3, which is internally a ZIP archive renamed with a .pk3 extension. If you have content in a Quake-style PAK and want to use it in a Quake III-based game or mod, you need to repack it in this format.

How to convert PAK to PK3

PakExplorer FREE

Open the .pak in PakExplorer, select all files, extract to a working folder, then use 7-Zip to pack that folder as a ZIP and rename it to .pk3.

Dragon UnPACKer FREE

Drag the .pak into Dragon UnPACKer; if it recognizes the format, extract all files to a working folder, then repack as ZIP with 7-Zip and rename to .pk3.

7-Zip FREE

After extracting PAK assets, select all files and folders in 7-Zip, choose Add to archive > ZIP, then rename the resulting .zip to .pk3 and place it in the game's mod folder.

About these formats

Quality & what to watch

  • PK3 archives for idTech 3 games must follow a specific internal folder structure (textures/, models/, sounds/, maps/) - check the modding guide for your specific game before packing.
  • This workflow applies only to Quake/id-style PAK files (those starting with the PACK signature); PAK files from other engines use incompatible layouts.
  • Place the finished .pk3 in the appropriate mod folder (for example, baseq3/ for Quake III Arena) and the engine loads it automatically on next start.

Frequently asked questions

Is a PK3 file just a renamed ZIP?
Yes - .pk3 is a standard ZIP archive with a different extension that idTech 3 engine games recognize as a mod package.
Can I use Dragon UnPACKer for all PAK formats?
Dragon UnPACKer supports many PAK variants through plugins, but for Quake/id-style PAKs specifically, PakExplorer is the dedicated tool.
Do I need to match a specific folder structure inside the PK3?
Yes - idTech 3 games expect subfolders like textures/, models/, and maps/ inside the PK3; check the modding documentation for your target game before packing.