What is the GLKSAVE file format?
Files with the extension .GLKSAVE contain a data package that represents the saved state of a Z-Machine Zoom game. This format is only used when a GLK plugin has been installed in the game. Zoom software, created by Logical Shift, is opensource and designed for conducting interactive text game sessions written in Z-Code HUGO, TADS, and Zork languages.
It is dedicated to operating systems from the Mac OS and Unix families.
What information can a GLKSAVE file store?
Essentially, a GLKSAVE game save stores the player's current position and their status. Details may depend on the gameplay or story. Files may comply with the Quetzal save standard for Z-machine interpreters - Quetzal Unifies Efficiently The Z-Machine Archive Language. Among the files found in the GLKSAVE package is a simple data file named save.dat. Loading files is possible in the program in which they were created. The extension .GLKSAVE can also be used by other language interpreters.
Creating, storing, and opening GLKSAVE files
GLKSAVE files in selected interpreters can be created automatically as autosave.glksave for gameplay. They are most often saved in a directory named - the game's IFID identifier, GameData subdirectory. Opening a game from the last or a selected save state can also be performed manually, depending on the chosen environment.
Format details
in a nutshellPrograms that open GLKSAVE files
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