.UTC

UTC File

BioWare Aurora Engine Creature Template
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A UTC file is a creature blueprint from BioWare's Aurora engine, used in Neverwinter Nights 1 & 2 and Star Wars: Knights of the Old Republic. It stores NPC stats, inventory, AI scripts, and appearance data. Open it with the NWN Aurora Toolset or nwnexplorer. These files have no connection to UTC (Coordinated Universal Time).

Developer: BioWare Category: Game Files MIME: application/octet-stream
OPENS ON Windows macOS Linux
Related: .OBB · .PAK · .ROFL · .PACKAGE

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Last reviewed Jul 7, 2026

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What is the UTC file format?

A .utc file is a creature blueprint used by BioWare's Aurora Engine, the runtime powering *Neverwinter Nights* (2002) and *Neverwinter Nights 2* (2006). Each file encodes a complete non-player character definition - stats, hit points, alignment, inventory, scripts, appearance, AI parameters, and faction membership - as a reusable template that the engine stamps into a game module at load time.

The format is built on BioWare's GFF (Generic File Format), a proprietary little-endian binary container that encodes typed struct/field hierarchies. A file begins with an 8-byte signature: the four-character type tag UTC (with two trailing spaces) followed by a version string (V3.2 for NWN1, V3.3 for NWN2). The body consists of interleaved struct, field, label, and data arrays that a parser reconstructs into a tree of typed values.

.utc is one of many GFF-derived resource types in the Aurora Engine - merchants use .utm, placeables .utp, encounters .ute, items .uti, and triggers .utt. All share the same container structure, differing only in their type tag and field schema.

BioWare published the format specification to the community through The Neverwinter Vault. Open-source tools such as nwnexplorer and the nwn-lib library can read and modify .utc files. The *Neverwinter Nights: Enhanced Edition* by Beamdog continues to use the same format without changes.

Security & safety

RISK: LOW

UTC files are passive data files read only by BioWare game tools. They contain no executable code. No known malware uses .utc extension. Safe to inspect with nwnexplorer.

Format details

in a nutshell
FULL NAMEBioWare Aurora Engine Creature Templateaka UTC creature file, Aurora creature template
DEVELOPERBioWaresince 2002 (Neverwinter Nights)
CATEGORYGame Files
MIME TYPEapplication/octet-stream
TYPEBinary structured data (GFF-based)
This extension is also used by…
  • UTC Coordinated Universal Time zone file - On some Unix/Linux systems .utc may appear as a timezone data file, unrelated to BioWare.
MAGIC BYTES · FILE SIGNATURE
OFFSET
00010203040506070809
HEX
55544320202056332E32
ASCII
UTC V3.2
GFF header - first 4 bytes are resource type tag 'UTC ', followed by version string

Programs that open UTC files

Windows3 apps
Neverwinter Nights Aurora Toolset Free Open the NWN Toolset (nwtoolset.exe), load module, double-click UTC in the creature palette.
Neverwinter Nights: Enhanced Edition (Beamdog) Paid NWN:EE ships with an updated toolset; open UTC blueprints via the Blueprint editor.
nwnexplorer Open-source Open ERF/HAK/MOD containing UTC resources; double-click to view GFF tree.
macOS1 app
Neverwinter Nights: Enhanced Edition (Beamdog) Paid macOS version ships with toolset support for UTC blueprints.
Linux1 app
Neverwinter Nights: Enhanced Edition (Beamdog) Paid Linux build includes toolset; use nwn2dev/nwn-lib for scripted access.

Technical details

deep spec
ContainerGFF (Generic File Format) - BioWare proprietary little-endian binary structured container
Byte orderLittle-endian
Magic bytesASCII "UTC V3.2" at offset 0 (NWN1); "UTC V3.3" (NWN2) - 4-byte type tag + 4-byte version string
Internal versionV3.2 (Neverwinter Nights 1); V3.3 (Neverwinter Nights 2)
GFF structureHeader + struct array + field array + label array + field data block; parser reconstructs typed tree from these four sections
Stored creature dataNPC stats (STR/DEX/CON/INT/WIS/CHA), HP, alignment, CR, inventory list, script assignments, appearance, AI template, faction, feat list
Blueprint vs instanceUTC is a reusable design-time blueprint; runtime instances are written to module .git (Game Instance File) separately
Related GFF resource types.utm (merchant), .utp (placeable), .ute (encounter), .uti (item), .utt (trigger), .utw (waypoint) - all share the GFF container
Typical file size2 KB - 50 KB
Community toolsnwnexplorer (viewer/extractor), nwn-lib (Ruby library), nwn2-gff (NWN2 GFF editor), NWN Aurora Toolset (official BioWare editor)
Released2002 (Neverwinter Nights)
Latest versionNWN2 variant (2006)
Specificationneverwintervault.org

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Frequently asked questions

What is a .utc file?
A creature blueprint for BioWare Aurora engine games (Neverwinter Nights, KotOR). It stores NPC stats, inventory, scripts and appearance - not a time or date file.
How do I open a .utc file?
Use the NWN Aurora Toolset (bundled with NWN1/NWN2) or the NWN:Enhanced Edition toolset. nwnexplorer lets you view the GFF structure without the full game.
Can I edit a .utc file?
Yes - use the Aurora Toolset for the full GUI, or nwn-lib/GFF editor for scripted bulk edits.
Is .utc related to UTC (Coordinated Universal Time)?
No - the .utc extension here is BioWare's creature template format, unrelated to time zones.
Which games use .utc files?
Neverwinter Nights 1 & 2, and the original Star Wars: Knights of the Old Republic (which also uses the Aurora engine).

References

1BioWare Aurora Engine File Format Specifications - Neverwinter Vaultneverwintervault.org
2BioWare Aurora Creature Format PDF (nwn.wiki)nwn.wiki

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