GODOT CFG
File conversion

Convert GODOT to CFG

QUICK ANSWER
Is it possible to convert GODOT to CFG?
Yes - GODOT converts to CFG.

Godot stores project settings in project.godot, a plain-text file using the same INI-style ConfigFile syntax as .cfg files. Open it in any text editor and save or rename a copy with a .cfg extension. Just remember Godot itself only recognizes the file when it is named exactly project.godot.

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Tested on macOS, Windows & Linux
Last verified Sep 2026

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Why convert GODOT to CFG?

The link between .godot and .cfg is that both use Godot's ConfigFile INI format - sections in [brackets] with key=value pairs. People rename or extract to .cfg to reuse settings in a custom ConfigFile, to diff configuration, or to store their own game options. It is a rename/extract, not a real format conversion.

How to convert GODOT to CFG

Godot ConfigFile API FREE

In a script call ConfigFile.load("res://project.godot"), then config.save("user://settings.cfg") to write a proper .cfg file programmatically.

Godot Editor project settings FREE

Use Project > Project Settings to review the values, then export or copy them into your own .cfg rather than hand-editing the live project file.

About these formats

Quality & what to watch

  • Renaming project.godot to .cfg stops Godot from recognizing the project - keep the original name for the engine.
  • project.godot also holds a config_version header and editor metadata that a generic .cfg consumer may not expect.
  • Manually editing project settings risks typos; the Project Settings window is the recommended editing path.

Frequently asked questions

Is project.godot really just a .cfg file?
Effectively yes - it uses Godot's INI-style ConfigFile syntax, the same as .cfg, plus a version header.
Can I rename project.godot to project.cfg?
You can copy it, but Godot only loads a project whose settings file is named exactly project.godot.
How do I read a .cfg in Godot?
Use the ConfigFile class: load() to read and get_value(section, key) to fetch values.
Will editing it by hand break my project?
It can if you introduce syntax errors. Prefer Project > Project Settings for anything non-trivial.