XDELTA BPS
Not possible

Convert XDELTA to BPS

Can you convert XDELTA to BPS?
QUICK ANSWER
Is it possible to convert XDELTA to BPS?
No - not a direct conversion.

You cannot convert an xdelta patch straight into a BPS patch. The realistic route is to apply the .xdelta to the original ROM to get the patched file, then use Flips to create a fresh .bps by diffing the original against that patched output. This requires legally owning the original ROM.

No direct path
Also to BPS: IPS

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Tested on macOS, Windows & Linux
Last verified Sep 2026

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Why convert XDELTA to BPS?

xdelta uses the VCDIFF binary-diff format while BPS is Beat's own patch format with its own structure and checksums, so there is no field-to-field mapping between them. To distribute the same hack as .BPS you have to regenerate the patch from the actual game files, not translate the patch itself.

How to convert XDELTA to BPS

xdelta3 then Flips FREE

First apply the patch with xdelta3 -d -s original.rom patch.xdelta modified.rom, then in Flips choose Create and diff original.rom against modified.rom to output a .bps.

Delta Patcher then Flips FREE

Use Delta Patcher to apply the .xdelta and produce the modified ROM, then open Flips and create a new BPS from the original and modified files.

beat FREE

With the modified ROM in hand, use beat to generate the .bps by comparing the clean original ROM to the patched one.

About these formats

Quality & what to watch

  • This is a two-step rebuild, not a conversion - you must apply the xdelta patch and then re-diff to create the BPS.
  • You need the exact original ROM plus the patched output; a wrong source file will fail the xdelta checksum or produce a bad BPS.
  • The resulting BPS bytes differ from the xdelta patch even though patching yields the same final file.

Frequently asked questions

Can I turn an xdelta patch directly into a BPS?
No. They are unrelated formats. You must apply the xdelta patch, then re-diff the files to make a BPS.
What do I need to make the BPS?
The exact original ROM and the patched ROM produced by applying the xdelta patch. Flips or beat diffs the two.
Why would I want BPS instead of xdelta?
BPS patches are usually smaller than IPS, include integrity checks, and are supported by common patchers like Flips.
Will the BPS be identical to the xdelta patch?
The end result after patching is the same file, but the patch bytes differ because the formats and compression are different.