Why convert YOBJ to OBJ?
.yobj is the encrypted model format from WWE 2K games and cannot be opened by other software directly. Converting to .obj gives you a simple, universally supported mesh you can edit in almost any 3D program before reimporting.
How to convert YOBJ to OBJ
X-Rey EASIEST
Open the .yobj in Tekken57's X-Rey and export the mesh to Wavefront .obj; X-Rey can also reimport an edited .obj back into the .yobj.
Autodesk 3ds Max + YOBJ Importer OPEN-SOURCE
Run Tekken57's YOBJ importer MaxScript to load the model, then File > Export > Export and choose Wavefront Object (*.OBJ).
reShape FREE
Open the .yobj in reShape to view and extract the mesh geometry for saving out as a standard object file.
About these formats
A .yobj file is a Yuke's 3D Object, the model format used by Japanese studio Yuke's in its console games, most notably the WWE 2K wrestling series up through WWE 2K19. It holds a character…
Open .YOBJ details →An OBJ file is a 3D model in the Wavefront OBJ format - a plain-text list of vertices, faces, and surface normals. Open it free with Blender, the Microsoft 3D Viewer on Windows, or…
Open .OBJ details →Quality & what to watch
- OBJ is a static mesh format, so any skeleton and bone weights inside the YOBJ are lost - only geometry and UVs come through.
- No textures are exported because the YOBJ never contained the image files, only shader references.
- The importer and X-Rey are version-specific to particular WWE 2K releases; the wrong tool version can produce a broken or empty mesh.
Frequently asked questions
What is the easiest tool to get OBJ from YOBJ?
.yobj directly and exports Wavefront .obj in a couple of clicks.Does the OBJ keep the rig?
Can I edit the OBJ and put it back?
.obj, which is how modders reshape WWE 2K models.