XSB XWB
Not possible

Convert XSB to XWB

Can you convert XSB to XWB?
QUICK ANSWER
Is it possible to convert XSB to XWB?
No - not a direct conversion.

XSB and XWB hold completely different data: the .xsb lists cue names and playback rules, the .xwb stores audio samples. There is no audio in the .xsb to convert into a wave bank. If you need audio, work directly with the existing .xwb using an extraction tool.

No direct path
Also to XWB: XAP

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Tested on macOS, Windows & Linux
Last verified Oct 2026

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Why convert XSB to XWB?

In Microsoft's XACT audio system, the .xsb Sound Bank contains only cue names, volume settings, looping rules, and references to wave entries - no waveform data at all. A .xwb Wave Bank holds compressed or PCM audio samples. No tool can synthesize audio from a list of playback settings, so this conversion has no meaningful implementation.

How to convert XSB to XWB

unxwb FREE

To extract audio from an XACT project, run unxwb against the .xwb wave bank - not the .xsb. Pass the .xsb alongside with the -x flag to name output WAV files by cue name.

towav FREE

Use towav to extract WAV files from the .xwb wave bank. The .xsb is not required for extraction but provides cue name context.

xactbnk FREE

Open the .xsb in xactbnk to browse cue names, then point it at the matching .xwb to extract specific audio cues as WAV.

About these formats

Quality & what to watch

  • The .xsb contains no audio - it is a metadata file only; without the matching .xwb, there is no audio to work with at all.
  • Both files are produced together by the XACT authoring tool from source audio files; neither is derived from the other.
  • XACT has been unsupported since the Windows 8 SDK and XNA was discontinued in 2013-2014; these files originate from older PC and Xbox 360-era games.

Frequently asked questions

I have the `.xsb` but the `.xwb` is missing - can I recover audio?
No. The .xsb holds only definitions; without the matching .xwb, there is no waveform data to recover.
Why do XACT games use two separate files?
XACT separates cue metadata (small, loaded once at startup) from waveform data (large, streamed on demand) for game engine performance on Xbox and PC.
What tool originally created `.xsb` and `.xwb` files?
The XACT authoring tool, part of the DirectX 9.0c SDK and later XNA Game Studio; Microsoft stopped shipping it with the Windows 8 SDK.