Why convert ASEPRITE to ASE?
People look for this because they see both extensions and assume they differ. In reality Aseprite treats .ase and .aseprite as one and the same native format, and the developers added .aseprite purely to avoid clashing with Adobe's unrelated .ase swatch files.
How to convert ASEPRITE to ASE
Rename the file EASIEST
Since the bytes are identical, just rename sprite.aseprite to sprite.ase in your file manager. Aseprite opens either one the same way.
Save As in Aseprite
Open the file and use File > Save As, then type a name ending in .ase. Aseprite writes its native format under whichever of the two extensions you choose.
LibreSprite Save As FREE
In the free fork LibreSprite, open the sprite and pick File > Save As with an .ase name to write the same native format.
About these formats
An .aseprite file is the native project format of Aseprite, an animated sprite editor and pixel art tool. It keeps a sprite's full editable state including layers, frames, palette, tags and…
Open .ASEPRITE details →An ASE file is an Adobe Swatch Exchange palette - a small file holding named colors (RGB, CMYK, or LAB) that you load into Photoshop, Illustrator, or InDesign through each app's Swatches…
Open .ASE details →Quality & what to watch
- No data is lost or changed - the file content is byte-for-byte the same regardless of which extension you use.
- Don't confuse Aseprite's
.asewith Adobe's.ase(Swatch Exchange); they are unrelated formats that share an extension. - Some older tools and importers only recognize one spelling, which is the only practical reason to switch.
Frequently asked questions
Is `.ase` different from `.aseprite`?
Why does Aseprite offer two extensions?
.ase for its Swatch Exchange files, so Aseprite added .aseprite to avoid confusion.